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sexta-feira, 29 de novembro de 2013

EA Cricket 2004 free download


EA Sports Cricket 2004 game For Pc
Ea
Cricket 2004
- Pc Game - Full Version

Review:

EA Cricket 2004
resumes the franchise with more than 50 licensed teams from around the world, 1200
players, and 75 modeled stadiums.
After a fantastic showing for EA
SPORTS Cricket 2002
,
Electronic Arts are ready to relive all the excitement with EA SPORTS Cricket
2004
.

Undertaking
an 18-month development cycle will provide the opportunity to pack the game full
of additional features and options. Developing such an environment and atmosphere
that will keep EA SPORTS Cricket
2004
at the forefront
of sports games quality.
Along with all of the international teams and bonus
squads, EA SPORTS Cricket
2004
will include domestic
teams and competitions from England and Australia.
Test matches as well as One-day
Internationals will also be included for this game. In addition to the tournaments
that you have come to know and love from EA
SPORTS Cricket
, Season
modes will also be a highlight of this game.
With new Motion Capture and a new
Development Platform, not to mention the inclusion of form and injury, the game
play will be more true to life than ever before
For the Cricketing fanatic there
will be no end to the detail. A large variety of statistical graphs will be available
including run rate, wagon wheel graphs, as well as a huge amount of stats on every
player that will track over the course of a tournament. The game will revolve around
a full TV style presentation including a full action replay mode, third umpire,
animated ducks, TV style overlays, field position editor and much more. The field
position editor will allow for auto or manual fielding.
Over 60 stadia have
been modeled from all over the world, including England (Lords), Calcutta, Melbourne,
Auckland, Cape Town, Barbados and Lahore. The detail in the stadia is amazing. Lighting
and shadows of the highest grade coupled with real time weather all add to the authenticity
of the playing experience.

Screenshots:

EA Sports Cricket 2004 game For Pc
EA Sports Cricket 2004 game For Pc
EA Sports Cricket 2004 game For Pc


System Requirements:

PROCESSOR: Pentium 4 -  1.4 GHz
RAM: 512MB
VGA: 32 MB Goforce OR Higher
HDD:
2gb
 
Ea Cricket 2004
is a full sports game,Conversion of cricket in a video game is not the easiest task
in the world. Many have tried to simulate summer games New Zealand, but always seem
to fall short of the titles playability lack of deep and widespread. Over the years
there has been a small fan base of cricket fans who have the ability to put mistakes
aside and just blast away and have fun with what is given to them. If you are one
of those people, then I have good news for you, Cricket 2004 is here and continues
the tradition of previous titles in the series. It also brings in some new game
features nice work, full licenses and a professional presentation, but still showing
the flaws we've seen in the game of Cricket for the past ten years.

The title was developed by HB Studios, the same team that brought us Rugby 2004.
With 18 months of development that have managed to make some improvements here and
there but overall Cricket 2002 game engine is largely unchanged. Cricket Cricket
For 2002 and 2004 side by side, it is difficult to see much difference in the way
the game is played on the field, in terms of gam eplay and visual engine. There
are some improvements in several fielding and bowling animations, stages are improved
slightly, but these changes do little to plug the holes in the game and the various
errors scattered throughout the game.

The controls are the same as they were in 2002 Cricket so anyone who played that
game will be at home with it is tracking. To select more players bowl for the first
time the type of delivery you want to bowl - slow, normal or fast. Once you select
a green dot appears in the field and this is where they shot the ball. For about
five seconds players can move the point to where they want. The point does not move
as expected and is difficult to control, but this is deliberate otherwise every
dish would be perfect yorker length on middle stump.

As the fungus runs on a meter, and players will be charged just press X, triangle
or circle to prevent the load and the ball rolled. The higher the meter is faster
the plate but players must be careful not to go too far otherwise you ping to surpass
and given a no-ball. Oscillation and rotation can also be controlled by a meter
and this is handled separately using the left analog stick. The bowling is not as
difficult as it could have been, and is very easy bowling yorkers consistently and
this ruins the balance between bowling and batting.

As with the arrangement of bowling, batting is practically equal. To hit players
move around hitters with the left analog stick. When the ball comes in that you
can choose to play either one foot in front (x) or back foot shot (triangle). The
trigger type depends on the direction you are pressing the left analog stick. To
load (the window), just press circle the ball while the ball is rolled and then
choose what ever shot you want to play normally. To bend or do not offer an opportunity,
square is the choice button. Holding R1 will give your shot a 'power boost ", which
more or less means that the shot will go through the air. It's risky, but the rewards
are much greater if your shot.

There are a variety of shots players can pull off units cuts grace through powerful,
but because they always know where the ball will land does not have the unpredictability
of a real cricket game so much easier to pile on the runs. In 2004 Cricket developers
have included a gauge of confidence. This meter builds as the batsmen scores more
runs and spends more time at the crease, but will fall if you are facing a good
bowler or other conditions change. It's a bit of a gimmick and I do not even look
at him and my ignorance of that seemed to change my performance.

Perhaps the biggest problem is the game Cricket 2004 with errors which, in line
with the average graphics and audio lack luster makes it difficult to enjoy at all.
A good example of bad code running between the wickets. The button pressing seems
to lag and pressing square to change his mind and reverse, seems to take an eternity
for hitters even start trying to turn around. The gardeners also seem a bit stupid
and wicket keeper always seems out of place as a ball lying on the infield. You
can guarantee that 90% of the time you'll be on the wrong side of the windows and
in the wrong position only to turn around at the last second to catch the ball.
Sometimes, the goalkeeper has the ball in his hands and placed next to the windows
and the batters will start to run and goalkeeper stand there doing nothing, as they
take a cheeky single.

Another annoying bug is that the ball seems to be inconsistent speeds across the
lawn. When players chip above the field and it comes down to a high angle which
in theory should stop dead, however, the horizontal velocity of the ball Cricket
2004 will be happy to move to the border with four runs. A particular problem is
the number of repetitions of the game tries to throw at you. After a wicket falls
the game will show the game in all possible angles in slow motion and this further
emphasizes the poor coding with players looking in the opposite direction as catching
a ball or diving in the opposite direction to stop a ball . Fortunately this is
a catch can tap x to avoid, if only it was that simple for other insects. resumes the franchise with more than 50 licensed teams from around the world, 1200
players, and 75 modeled stadiums.
After a fantastic
showing for EA SPORTS Cricket 2002, Electronic Arts are ready to relive all the
excitement with EA SPORTS Cricket 2004.

Undertaking
an 18-month development cycle will provide the opportunity to pack the game full
of additional features and options. Developing such an environment and atmosphere
that will keep EA SPORTS Cricket 2004 at the forefront of sports games quality.

Along
with all of the international teams and bonus squads, EA SPORTS Cricket 2004 will
include domestic teams and competitions from England and Australia.

Test
matches as well as One-day Internationals will also be included for this game. In
addition to the tournaments that you have come to know and love from EA SPORTS Cricket,
Season modes will also be a highlight of this game.

With
new Motion Capture and a new Development Platform, not to mention the inclusion
of form and injury, the game play will be more true to life than ever before

For
the Cricketing fanatic there will be no end to the detail. A large variety of statistical
graphs will be available including run rate, wagon wheel graphs, as well as a huge
amount of stats on every player that will track over the course of a tournament.
The game will revolve around a full TV style presentation including a full action
replay mode, third umpire, animated ducks, TV style overlays, field position editor
and much more. The field position editor will allow for auto or manual fielding.

Over
60 stadia have been modeled from all over the world, including England (Lords),
Calcutta, Melbourne, Auckland, Cape Town, Barbados and Lahore. The detail in the
stadia is amazing. Lighting and shadows of the highest grade coupled with real time
weather all add to the authenticity of the playing experience.
System=
Pentium III CPU 733MHz

RAM= 128MB
Size=
362 MB

Video Memory= 32MB
OS=
Windows 98, 2000, NT, XP, Vista, 7 and Windows 8

OS: Win XP/Vista/7

 Processor: 500MHz

RAM: 256MB

Video Card: 64MB

Hard Drive 536.36 MB

 










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