468x60 Ads

segunda-feira, 9 de dezembro de 2013

Mortal Kombat Project Online BETA 12 [NETPLAY][USA][PC]







Size: 707MB
Format: EXE

Hello to all. At first I will note that this post may also belong to MUGEN section (since I use MUGEN-compatible engine), but after all, online play is present as well.
In the past, I started it out of desire to play a different blend of 2D MK online, being bored with MK1/MK2/UMK3 online play after awhile.
Its a work in progress, but betas are released time to time. Currently, latest release is MKPO beta 11.
Any feedback about bugs, infinite combos, or other issues found is welcome.

This project features:
-Netplay support (2 players, peer-to-peer connection, can use Single/Simul/Team mode)
-Automatic replay recording
-Camera zoom in / zoom out (similar to camera in MKM)
-Versus screen (groove select, 46 kombat codes available)
-Win screen (winquotes)
-31 character
-each character is available in 3 different grooves (inspired by MK2, UMK3 and MK9 respectively), which affect the gameplay mechanics and movelists.
-one of grooves features unique intros and ability to play own music theme (instead of stage music) for all characters.
-lots of new special moves and enhancements to all characters (can juggle combo->anti-air jabs-> special move; Shang Tsung has morphs, etc)
-104 arenas, including some rare/unique ones.
-Aside of stage fatalities, a small health regeneration zone is located in center of some arenas (deliberately to create a King of the Hill competition between players)
-finishing moves are present, and while they arent the focus of this project, each beta typically adds several (some of them being unique to this project as well)

This game needs C++ runtimes installed

after downloading game, refer to "README & MOVELIST" subfolder for
-Explanations on control config and netplay (Readme.txt)
-Gameplay system explanation / groove comparison
-Movelists
-Finishing moves list
-Stage fatality & recovery zone list
-Kombat kodes list

To play online, the hosting player goes to Netplay and simply presses OK.
The connecting player goes to Netplay, enters IP address of hosting player, then presses OK.


Beta #12 (33 characters, movelists included)

Beta 12 Links: 
Mirror 1: http://yadi.sk/d/o-K3tKxr3WI6W
Mirror 2: http://www.putlocker.com/file/97553C9D6550C6CB

This application needs C++ Runtimes installed

Main updates:
-Blood system updated (current character roster uses 6 blood types)
-Deep Freeze fatality reactions added to all characters
-Fatality system redirects into generic fatality if opponent lacks needed fatality reaction sprites
-Hard Fall system to counteract ground bounce attacks
-MK2 mode became a sub-groove selectable through Honor groove (no Kombat Code required)
-2 new characters (Stryker, Unmasked Sub-Zero)
-All old characters updated (new moves/animations) and bugs fixed
-4 new arenas
-Added the rest of missing UMK3 arenas

Full list of updates: http://textuploader.com/?p=6&id=InPIf

Refer to "README & MOVELIST" subfolder for
-Explanations on control config and netplay
-Gameplay system explanation / groove comparison
-Movelists
-Finishing moves list
-Stage fatality & recovery zone list
-Kombat kodes list



0 comentários:

Postar um comentário