Test Drive OffRoad 2 Free Download PC Game Full
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Drive OffRoad 2 is
a 1998 cross
platform racing game. It is the second entry in the Test Drive OffRoad
series of video games. Test Drive OffRoad 2 winds up being a better playing racing
game than Test
Drive 5. Rated the Game 6.1 "It's a empty feeling no matter how much air
you catch or
how many times the rad commentator says "Awesome!" or "Sweeeet!".
    
    Drive OffRoad 2 is
a 1998 cross
platform racing game. It is the second entry in the Test Drive OffRoad
series of video games. Test Drive OffRoad 2 winds up being a better playing racing
game than Test
Drive 5. Rated the Game 6.1 "It's a empty feeling no matter how much air
you catch or
how many times the rad commentator says "Awesome!" or "Sweeeet!".
      Ready
for high-flying off-road action in a huge assortment of the world's most ruggedtrucks
and SUVs? Wanna get your groove on with intense pedal-stomping, fender-bending vehicular mayhem?
Dying to check out exotic and dangerous courses all over the world? You are? Really?
Cool. Now all you've gotta do is wait for a game that delivers all that stuff -
because Test Drive: Off-Road 2 sure doesn't.
    
    for high-flying off-road action in a huge assortment of the world's most ruggedtrucks
and SUVs? Wanna get your groove on with intense pedal-stomping, fender-bending vehicular mayhem?
Dying to check out exotic and dangerous courses all over the world? You are? Really?
Cool. Now all you've gotta do is wait for a game that delivers all that stuff -
because Test Drive: Off-Road 2 sure doesn't.
      In all
fairness (and I'm always fair, right?), off-roading might not be the ideal sport
to try to base a game around - or at least not in the hyperfrantic over-the-top
style Accolade chose for Off-Road 2. Most of your time is spent with the accelerator
smashed to the floor as you bounce all over the track, brushing up against invisible
walls and careening back onto the course. Yeah, you get to ram other trucks and
jeeps, and you get to make some really big jumps - but so what? It's an empty feeling
no matter how much air you catch or how many times the rad commentator
says "Awesome!" or "Sweeeet!"
    
    fairness (and I'm always fair, right?), off-roading might not be the ideal sport
to try to base a game around - or at least not in the hyperfrantic over-the-top
style Accolade chose for Off-Road 2. Most of your time is spent with the accelerator
smashed to the floor as you bounce all over the track, brushing up against invisible
walls and careening back onto the course. Yeah, you get to ram other trucks and
jeeps, and you get to make some really big jumps - but so what? It's an empty feeling
no matter how much air you catch or how many times the rad commentator
says "Awesome!" or "Sweeeet!"
      But even
if extreme off-roading would make for a great game, Test Drive: Off-Road 2 comes
up short in so many different areas that it wouldn't matter anyway. There's a total
of 12 tracks, but it's really six times two - running a
course backward is counted as a separate track. Only four of those can
be raced until you place high enough in competition, but when you do that, the first
new track that's revealed is - you guessed - one of those four in reverse.
    
    if extreme off-roading would make for a great game, Test Drive: Off-Road 2 comes
up short in so many different areas that it wouldn't matter anyway. There's a total
of 12 tracks, but it's really six times two - running a
course backward is counted as a separate track. Only four of those can
be raced until you place high enough in competition, but when you do that, the first
new track that's revealed is - you guessed - one of those four in reverse.
      There's
a whole mess of cars here - some are locked out until you prove yourself, of course
- but absolutely zero specs on what you can expect out of them when you hit the
dirt. Terrain graphics are a woolly tangle of polygons and pixels, and the cars
are plain-Jane renderings on a par with the pickup truck at the start of Redneck
Rampage. Get an eyeful of this stuff, and you'll be wondering how the same company
that put out the great-looking Test Drive 5 could try to pawn this outmoded
PlayStation game on unsuspecting fans of arcade-style racing. Toss in some high
weirdness with the frame rate - it's either really choppy or the graphics just make
it seem that way - and engine sound effects that sound like Keith Emerson's first
attempt at playing a Moog, and you've basically got nothing worth watching here
unless you want to admire the digitized 2D images of lifeguards or Arabs on camels.
    
    a whole mess of cars here - some are locked out until you prove yourself, of course
- but absolutely zero specs on what you can expect out of them when you hit the
dirt. Terrain graphics are a woolly tangle of polygons and pixels, and the cars
are plain-Jane renderings on a par with the pickup truck at the start of Redneck
Rampage. Get an eyeful of this stuff, and you'll be wondering how the same company
that put out the great-looking Test Drive 5 could try to pawn this outmoded
PlayStation game on unsuspecting fans of arcade-style racing. Toss in some high
weirdness with the frame rate - it's either really choppy or the graphics just make
it seem that way - and engine sound effects that sound like Keith Emerson's first
attempt at playing a Moog, and you've basically got nothing worth watching here
unless you want to admire the digitized 2D images of lifeguards or Arabs on camels.
      Topping
it all off is one of the laziest interface designs I've had the displeasure of dealing
with in a long time. Want a first-person perspective? Fine - you don't get a hood,
wheel, or speedometer, just a ground-level view of those dubious terrain graphics.
That worked OK in Test Drive 5, but in Off-Road 2 it makes it look like you're
tearing through the desert on a jet-powered luge.
    
    it all off is one of the laziest interface designs I've had the displeasure of dealing
with in a long time. Want a first-person perspective? Fine - you don't get a hood,
wheel, or speedometer, just a ground-level view of those dubious terrain graphics.
That worked OK in Test Drive 5, but in Off-Road 2 it makes it look like you're
tearing through the desert on a jet-powered luge.
      Then
again, you might have trouble finding that first-person perspective because the
manual doesn't tell you what the views (0-7) are; you've got to load up a race and
check it out until you get the one you want. Feel like changing button assignments?
Too bad - there's no option to assign any commands to keys or buttons. I know, you
want to check out the instant
replay and savor some of those killer jumps you made in the last race
- but you're out of luck again because there's absolutely no instant replay whatsoever.
    
    again, you might have trouble finding that first-person perspective because the
manual doesn't tell you what the views (0-7) are; you've got to load up a race and
check it out until you get the one you want. Feel like changing button assignments?
Too bad - there's no option to assign any commands to keys or buttons. I know, you
want to check out the instant
replay and savor some of those killer jumps you made in the last race
- but you're out of luck again because there's absolutely no instant replay whatsoever.
      And a
word of warning to you fans of hard core metal and industrial rock who might be
tempted to pick this game up for the soundtrack tunes by Sevendust, Gravity Kills,
and Fear Factory: Don't bother. There's a total of four tunes here (guess it matches
the measly number of available tracks at the start of the game), and only one of
them is worth a listen.
    
    word of warning to you fans of hard core metal and industrial rock who might be
tempted to pick this game up for the soundtrack tunes by Sevendust, Gravity Kills,
and Fear Factory: Don't bother. There's a total of four tunes here (guess it matches
the measly number of available tracks at the start of the game), and only one of
them is worth a listen.
SYSTEM REQUIREMENT:
      System= Pentium
III CPU 500 MHz
RAM=
128 MB
Video
Memory= 16 MB
Size=
51.81 MB
OS=
Windows 98, 2000, XP, Vista,and 7
    
is a 1998 cross platform racing game. It is the second entry in the Test Drive OffRoadIII CPU 500 MHz
RAM=
128 MB
Video
Memory= 16 MB
Size=
51.81 MB
OS=
Windows 98, 2000, XP, Vista,and 7
series of video games. Test Drive OffRoad 2 winds up being a better playing racing
game than Test Drive 5. Rated the Game 6.1 “It’s a empty feeling no
matter how much air you catch or how many times the rad commentator says “Awesome!”
or “Sweeeet!”.
Ready for high-flying
off-road action in a huge assortment of the world’s most rugged trucks and
SUVs? Wanna get your groove on with intense pedal-stomping, fender-bending vehicular
mayhem? Dying to check out exotic and dangerous courses all over the world? You
are? Really? Cool. Now all you’ve gotta do is wait for a game that delivers
all that stuff – because Test Drive: Off-Road 2 sure doesn’t.
In
all fairness (and I’m always fair, right?), off-roading might not be the ideal
sport to try to base a game around – or at least not in the hyperfrantic over-the-top
style Accolade chose for Off-Road 2. Most of your time is spent with the accelerator
smashed to the floor as you bounce all over the track, brushing up against invisible
walls and careening back onto the course. Yeah, you get to ram other trucks and
jeeps, and you get to make some really big jumps – but so what? It’s
an empty feeling no matter how much air you catch or how many times the rad commentator
says “Awesome!” or “Sweeeet!”
But
even if extreme off-roading would make for a great game, Test Drive: Off-Road 2
comes up short in so many different areas that it wouldn’t matter anyway.
There’s a total of 12 tracks, but it’s really six times two –
running a course backward is counted as a separate track. Only four of those can
be raced until you place high enough in competition, but when you do that, the first
new track that’s revealed is – you guessed – one of those four
in reverse.
There’s a whole mess of
cars here – some are locked out until you prove yourself, of course –
but absolutely zero specs on what you can expect out of them when you hit the dirt.
Terrain graphics are a woolly tangle of polygons and pixels, and the cars are plain-Jane
renderings on a par with the pickup truck at the start of Redneck Rampage. Get an
eyeful of this stuff, and you’ll be wondering how the same company that put
out the great-looking Test Drive 5 could try to pawn this outmoded PlayStation game
on unsuspecting fans of arcade-style racing. Toss in some high weirdness with the
frame rate – it’s either really choppy or the graphics just make it
seem that way – and engine sound effects that sound like Keith Emerson’s
first attempt at playing a Moog, and you’ve basically got nothing worth watching
here unless you want to admire the digitized 2D images of lifeguards or Arabs on
camels.
Topping it all off is one of the
laziest interface designs I’ve had the displeasure of dealing with in a long
time. Want a first-person perspective? Fine – you don’t get a hood,
wheel, or speedometer, just a ground-level view of those dubious terrain graphics.
That worked OK in Test Drive 5, but in Off-Road 2 it makes it look like you’re
tearing through the desert on a jet-powered luge.
Then
again, you might have trouble finding that first-person perspective because the
manual doesn’t tell you what the views (0-7) are; you’ve got to load
up a race and check it out until you get the one you want. Feel like changing button
assignments? Too bad – there’s no option to assign any commands to keys
or buttons. I know, you want to check out the instant replay and savor some of those
killer jumps you made in the last race – but you’re out of luck again
because there’s absolutely no instant replay whatsoever.
And
a word of warning to you fans of hard core metal and industrial rock who might be
tempted to pick this game up for the soundtrack tunes by Sevendust, Gravity Kills,
and Fear Factory: Don’t bother. There’s a total of four tunes here (guess
it matches the measly number of available tracks at the start of the game), and
only one of them is worth a listen. System=
Pentium III CPU 500 MHz
RAM= 128 MB
Video
Memory= 16 MB
Size= 51.81 MB
OS=
Windows 98, 2000, XP, Vista, 7, Windows 8
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